Introduction to special hockey

Special Hockey, sometimes known as Adaptive Hockey, is a version of hockey adapted for athletes with cognitive disorders. It is for cognitive disorders what Sledge or Sledge Hockey is for disorders of mobility.
Administratively Special Hockey is managed through Special Hockey International and through national organizations such as the American Special Hockey Association. Teams are typically supported by regional hockey associations, local adaptive athlete programs, user fees, and generous donations from local organizations.
Founded in 2006 Minnesota Hockey's Minnesota Special Hockey Association has 3 teams as of 2009, all in the Twin Cities area. These include the North Polars, West Eagles, and East Stingers.

History of special olympics


The first International Special Olympics Games were held in Chicago in 1968. Anne McGlone Burke, a physical education teacher with the Chicago Park District, began with the idea for a one-time Olympic-style athletic competition for people with special needs. Burke then approached Eunice Kennedy Shriver, head of the Joseph P. Kennedy Jr. Foundation, to fund the event. Shriver encouraged Burke to expand on the idea and the JPK Foundation provided a grant of $25,000. More than 1,000 athletes from across the United States and Canada participated. At the Games, Shriver announced the formation of Special Olympics. Shriver’s sister, the late Rosemary Kennedy, had an intellectual disability and is often credited as Shriver's inspiration to help grow the Special Olympics.
In June 1962, Eunice Kennedy Shriver started a day camp, known as Camp Shriver, for children with intellectual disabilities at her home in Potomac, Maryland. Using Camp Shriver as an example, Shriver promoted the concept of involvement in physical activity and competition opportunities for people with intellectual disabilities. Camp Shriver became an annual event, and the Kennedy Foundation (of which Shriver was Executive Vice President) gave grants to universities, recreation departments and community centers to hold similar camps.

Special Olympics is an international organization created to help people with intellectual disabilities develop self-confidence, social skills and a sense of personal accomplishment. Among their other activities, Special Olympics conducts the Special Olympics World Games every two years, alternating between Summer and Winter Games. There are also regional competitons in locations such as Binghamton, NY or Putnam Valley, NY.Special Olympics is an international organization created to help people with intellectual disabilities develop self-confidence, social skills and a sense of personal accomplishment. Among their other activities, Special Olympics conducts the Special Olympics World Games every two years, alternating between Summer and Winter Games. There are also regional competitons in locations such as Binghamton, NY or Putnam Valley, NY.

Disable Sports


Disabled sports are sports played by persons with a disability, including physical and intellectual disabilities. As many of these based on existing sports modified to meet the needs of persons with a disability, they are sometimes referred to as adapted sports. However, not all disabled sports are adapted; several sports that have been specifically created for persons with a disability have no equivalent in able-bodied sports.

History


Sport has existed for several thousand years. As the world population continues to increase and technology improves in areas such as transportation, communication, medicine, and sports equipment, sport will continue to evolve and involve more and more people across nearly all parts of the world.

Physical Movement

In 2006, Nintendo released Wii Sports, a Sports game for the Wii console in which the player had to physically move their Wii Remote to simulate movement of their avatar.The game contained five different sports – boxing, bowling, golf, tennis and baseball – which could all be played individually or with multiple players. Players could also track their skill progress through the game, as they became more proficient with at the different sports, and use the training mode to practice particular situations.
Wii Sports opened the way for other physically-reactive sports-based video games, such as Mario & Sonic at the Olympic Games, the first official title to feature both Mario and Sonic the Hedgehog, in which players used the Wii Remote to simulate running, jumping and other Olympic sports.In 2008, Nintendo released Wii Fit, which allowed players to aerobic and fitness exercises using the Wii Balance Board.In a similar light, 2008 saw the release of Mario Kart Wii, a racing game which allowed the player to use their remote with a Wii Wheel to act as a steering wheel, akin to those on traditional arcade racing games.

Beginning of Sports


In 1958, William Higinbotham created a game called Tennis for Two, a two player game played on an oscilloscope. The players would select the angle at which to put their racket, and pressed a button to return it. Although this game was incredibly simple, it demonstrated how an action game (rather than previous puzzles) could be played on a computer.
Computer games prior to the late 1970s were primarily played on university mainframe computers under timesharing systems that supported multiple computer terminals on school campuses. The two dominant systems in this era were Digital Equipment Corporation's PDP-10 and Control Data Corporation's PLATO. Both could only display text, and not graphics,originally printed on teletype machines and line printers, but later printed on single-color CRT screens.
In the late 1970s arcade games began to appear, many of them featuring around the sports genre. The first racing game, Night Driver was released in 1976, starting a sub-genre which has continued to be popular ever since.

Introduction to Sports

A sports game is a computer or video game that simulates the playing of traditional sports. Most sports have been recreated with a game, including team sports, athletics and extreme sports. Some games emphasize actually playing the sport (such as the Madden NFL series), whilst others emphasize strategy and organization (such as Championship Manager). Some, such as Arch Rivals, satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of games series feature the names and characteristics of real teams and players, and are updated annually to reflect real-world changes.
The genre is not to be confused with electronic sports, which is used to describe computer and video games which are played as competitive sports.