In 1958, William Higinbotham created a game called Tennis for Two, a two player game played on an oscilloscope. The players would select the angle at which to put their racket, and pressed a button to return it. Although this game was incredibly simple, it demonstrated how an action game (rather than previous puzzles) could be played on a computer.
Computer games prior to the late 1970s were primarily played on university mainframe computers under timesharing systems that supported multiple computer terminals on school campuses. The two dominant systems in this era were Digital Equipment Corporation's PDP-10 and Control Data Corporation's PLATO. Both could only display text, and not graphics,originally printed on teletype machines and line printers, but later printed on single-color CRT screens.
In the late 1970s arcade games began to appear, many of them featuring around the sports genre. The first racing game, Night Driver was released in 1976, starting a sub-genre which has continued to be popular ever since.
Computer games prior to the late 1970s were primarily played on university mainframe computers under timesharing systems that supported multiple computer terminals on school campuses. The two dominant systems in this era were Digital Equipment Corporation's PDP-10 and Control Data Corporation's PLATO. Both could only display text, and not graphics,originally printed on teletype machines and line printers, but later printed on single-color CRT screens.
In the late 1970s arcade games began to appear, many of them featuring around the sports genre. The first racing game, Night Driver was released in 1976, starting a sub-genre which has continued to be popular ever since.

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